Our Year 8 and Year 9 Games Design Club reached its conclusion this week when the teams found out the result of our game design competition. Each team that took part was assigned a Sixth Form pupil to provide guidance/expert advice on their game and to follow the development of the game each week. The Year 14 helpers assessed each of the six games from our entrants and provided feedback to the teams regarding game elements such as: complexity curve; engagement levels; feedback; character design; story development; and clarity of concept. In the end they picked the top 3 games and awarded prizes for:
Best Gamemaker (PC based) Game – Gordon Whiteside | Laser Dash
Best Bloxels (iPad based) Game – Joshua Ferguson, Toby McLean & Oscar Gilpin | Snake Run
Best Game Concept – Reuben Gallagher & Ryan Junk | Not Space Invaders
Best Sixth Form Helper – Matthew McNeil (honorary award for helping out as a ‘Sixth Former’ even though in Year 12)
Congratulations to all those who came along to the Games Design Club and the six teams that entered our competition. Thanks also to our Sixth Form helpers (Damian, Luke, Edison, Rachel and Matthew) and to the PFTA for organising the quiz that our Games Design Club team won – enabling them to buy a range of exciting prizes for the competition.
Pictured here are our competition entrants along with the Sixth Form helpers (left) and all of those who came along to support the teams (and play the games) on our final day.